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Here are some of the projects I have been working on. 

For more content visit my blog: www.LineBering.com

4th Semester Project - Quadruped

 

Half a semester on 2nd year, I designed in collarboration with an animator this four legged creature.

 

I did the modelling, rigging (partly based on an auto-rig by Rich Hurrey) Lighting, texturing, shading and compositing together with pre-recorded footage.

 

I used Autodesk Maya, Zbrush, Photoshop, Mudbox, Vray for rendering, and NukeX for compositing. 

 

My creature was featured in an article by ChaosGroup

4th Semester Project - Commercial

 

Half of 2nd year I worked on a short commercial for the client: CHANGE. It was used for Roskilde Dreamcity same year.


I was Art Director and Production Manager on this project, in collarboration with 6 other students.

 

Used Software: Maya, Phtoshop, NukeX

Bachelor-Film - Haru

 

I am currently Production Manager on the graduation film called "Haru", in collarboration with 6 other students. My main task is to manage and plan the project in order to reach our planned deadlines, and finish the project on time. For time management and project overview I am using the software "Shotgun" 

 

Besides production management, I am involved with the story, visual development, concepting, modelling, character rigging, skinning and deformation, VFX, painting, texturing and compositing.

 

Project deadline June 2014

 

 

Used software: Shotgun, Maya, Zbrush, NukeX, Mari, Photoshop

 

 

 

 

Projects

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